mixvideo-v2/cargos/tvai-v2/examples/template_management.rs

213 lines
8.7 KiB
Rust

use tvai_sdk::*;
use std::path::Path;
fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("Topaz Video AI SDK - Template Management Example");
println!("===============================================");
// Create SDK instance
let mut sdk = TvaiSdk::new();
// Example 1: Load templates from directory
println!("\n1. Loading templates from directory:");
let template_dir = "template"; // Relative to current directory
if Path::new(template_dir).exists() {
match sdk.load_templates_from_dir(template_dir) {
Ok(()) => {
println!(" Successfully loaded templates from directory: {}", template_dir);
println!(" Total templates loaded: {}", sdk.template_count());
// List loaded templates
let template_names = sdk.get_template_names();
for name in template_names {
println!(" - {}", name);
}
},
Err(e) => {
println!(" Failed to load templates: {}", e);
println!(" Creating templates using presets instead...");
// Create some templates using presets
sdk.add_template(TemplatePresets::upscale_to_4k()?)?;
sdk.add_template(TemplatePresets::convert_to_60fps()?)?;
sdk.add_template(TemplatePresets::remove_noise()?)?;
sdk.add_template(TemplatePresets::stabilize_video()?)?;
sdk.add_template(TemplatePresets::slow_motion_4x()?)?;
println!(" Created {} preset templates", sdk.template_count());
}
}
} else {
println!(" Template directory '{}' not found, creating preset templates...", template_dir);
// Create preset templates
sdk.add_template(TemplatePresets::upscale_to_4k()?)?;
sdk.add_template(TemplatePresets::convert_to_60fps()?)?;
sdk.add_template(TemplatePresets::remove_noise()?)?;
sdk.add_template(TemplatePresets::stabilize_video()?)?;
sdk.add_template(TemplatePresets::slow_motion_4x()?)?;
sdk.add_template(TemplatePresets::comprehensive_enhancement()?)?;
println!(" Created {} preset templates", sdk.template_count());
}
// Example 2: Create and manage custom templates
println!("\n2. Creating custom templates:");
// Create a custom deinterlacing template
let deinterlace_template = TemplateBuilder::new("Deinterlace and Enhance")
.description("Deinterlace interlaced video and enhance quality")
.author("Template Manager")
.enable_enhancement("prob-4")
.enhancement_params(20, 30, 15) // moderate denoise, high detail, some sharpen
.output_settings(6, 0.0) // FHD output
.build()?;
sdk.add_template(deinterlace_template)?;
println!(" Created: Deinterlace and Enhance");
// Create a film restoration template
let film_restore_template = TemplateBuilder::new("Film Restoration")
.description("Restore old film footage with comprehensive enhancement")
.author("Template Manager")
.enable_enhancement("prob-4")
.enhancement_params(40, 50, 20) // high denoise and detail for old film
.enable_stabilization(80, 1) // high stabilization for old footage
.enable_grain(2, 1) // subtle grain to maintain film look
.output_settings(7, 24.0) // 4K output at 24fps
.build()?;
sdk.add_template(film_restore_template)?;
println!(" Created: Film Restoration");
// Create a gaming video template
let gaming_template = TemplateBuilder::new("Gaming Video Enhancement")
.description("Optimize gaming footage for streaming")
.author("Template Manager")
.enable_enhancement("prob-4")
.enhancement_params(10, 25, 30) // low denoise, good detail, high sharpen
.enable_frame_interpolation("chf-3", 1.0)
.output_settings(6, 60.0) // FHD at 60fps
.build()?;
sdk.add_template(gaming_template)?;
println!(" Created: Gaming Video Enhancement");
println!(" Total templates after additions: {}", sdk.template_count());
// Example 3: Template inspection and modification
println!("\n3. Template inspection:");
if let Some(template) = sdk.find_template("Gaming Video Enhancement") {
println!(" Template: {}", template.name);
println!(" Description: {}", template.description);
println!(" Author: {}", template.author);
println!(" Version: {}", template.veai_version);
println!(" Settings:");
println!(" Enhancement active: {}", template.settings.enhance.active);
println!(" Enhancement model: {}", template.settings.enhance.model);
println!(" Denoise: {}", template.settings.enhance.denoise);
println!(" Detail: {}", template.settings.enhance.detail);
println!(" Sharpen: {}", template.settings.enhance.sharpen);
println!(" Frame interpolation active: {}", template.settings.slow_motion.active);
println!(" Output FPS: {}", template.settings.output.out_fps);
}
// Example 4: Template validation
println!("\n4. Template validation:");
let validation_errors = sdk.validate_all_templates();
if validation_errors.is_empty() {
println!(" ✅ All templates are valid");
} else {
println!(" ❌ Found validation errors:");
for (name, error) in validation_errors {
println!(" {}: {}", name, error);
}
}
// Example 5: Export templates to files
println!("\n5. Exporting templates:");
// Create output directory
let output_dir = "exported_templates";
std::fs::create_dir_all(output_dir)?;
// Save all templates to directory
match sdk.save_templates_to_dir(output_dir) {
Ok(()) => {
println!(" ✅ Successfully exported all templates to: {}", output_dir);
// List exported files
let entries = std::fs::read_dir(output_dir)?;
println!(" Exported files:");
for entry in entries {
let entry = entry?;
if entry.path().extension().and_then(|s| s.to_str()) == Some("json") {
println!(" - {}", entry.file_name().to_string_lossy());
}
}
},
Err(e) => println!(" ❌ Failed to export templates: {}", e),
}
// Example 6: Template removal and cleanup
println!("\n6. Template management operations:");
// Remove a specific template
if let Some(removed) = sdk.remove_template("Gaming Video Enhancement") {
println!(" Removed template: {}", removed.name);
println!(" Remaining templates: {}", sdk.template_count());
}
// Show remaining templates
println!(" Current templates:");
for name in sdk.get_template_names() {
println!(" - {}", name);
}
// Example 7: JSON export/import workflow
println!("\n7. JSON export/import workflow:");
// Export to JSON string
let json_data = sdk.export_templates_to_json()?;
println!(" Exported {} templates to JSON ({} bytes)", sdk.template_count(), json_data.len());
// Save JSON to file
let json_file = format!("{}/all_templates.json", output_dir);
std::fs::write(&json_file, &json_data)?;
println!(" Saved JSON to: {}", json_file);
// Clear all templates
let original_count = sdk.template_count();
sdk.clear_templates();
println!(" Cleared all templates (was: {}, now: {})", original_count, sdk.template_count());
// Import from JSON file
let imported_json = std::fs::read_to_string(&json_file)?;
let imported_count = sdk.import_templates_from_json(&imported_json)?;
println!(" Imported {} templates from JSON file", imported_count);
println!(" Final template count: {}", sdk.template_count());
// Example 8: Model mappings
println!("\n8. Model mappings:");
let mappings = sdk.get_model_mappings();
println!(" Current model mappings:");
for (template_model, ffmpeg_model) in mappings {
println!(" {} -> {}", template_model, ffmpeg_model);
}
// Add custom model mapping
sdk.add_model_mapping("custom-model-1".to_string(), "custom-ffmpeg-1".to_string());
println!(" Added custom model mapping: custom-model-1 -> custom-ffmpeg-1");
println!("\n✅ Template management example completed successfully!");
println!(" Final statistics:");
println!(" Total templates: {}", sdk.template_count());
println!(" Model mappings: {}", sdk.get_model_mappings().len());
Ok(())
}