use crate::data::models::material::{CreateMaterialRequest, MaterialProcessingConfig};

#[test]
fn test_batch_import_request_structure() {
    // 测试批量导入请求结构
    let test_files = vec![
        "test1.mp4".to_string(),
        "test2.mp4".to_string(),
    ];

    let request = CreateMaterialRequest {
        project_id: "test-project-1".to_string(),
        file_paths: test_files.clone(),
        auto_process: false,
        max_segment_duration: Some(300.0),
        model_id: None,
        skip_start_ms: None,
        max_concurrent_imports: Some(2),
    };

    // 验证请求结构
    assert_eq!(request.project_id, "test-project-1");
    assert_eq!(request.file_paths.len(), 2);
    assert_eq!(request.max_concurrent_imports, Some(2));
    assert_eq!(request.auto_process, false);
}

#[test]
fn test_batch_import_config_validation() {
    // 测试批量导入配置验证
    let config = MaterialProcessingConfig {
        max_segment_duration: 300.0,
        scene_detection_threshold: 0.3,
        enable_scene_detection: true,
        video_quality: "medium".to_string(),
        audio_quality: "medium".to_string(),
        output_format: "mp4".to_string(),
        auto_process: Some(true),
        split_mode: crate::data::models::material::VideoSplitMode::Accurate,
        skip_start_ms: None,
        max_concurrent_imports: Some(4),
    };

    // 验证配置
    assert_eq!(config.max_concurrent_imports, Some(4));
    assert_eq!(config.max_segment_duration, 300.0);
    assert!(config.enable_scene_detection);
}

#[test]
fn test_concurrent_limit_adjustment() {
    // 测试并发数量调整逻辑
    let request = CreateMaterialRequest {
        project_id: "test-project-3".to_string(),
        file_paths: vec!["file1.mp4".to_string(), "file2.mp4".to_string()],
        auto_process: false,
        max_segment_duration: Some(300.0),
        model_id: None,
        skip_start_ms: None,
        max_concurrent_imports: Some(100), // 设置很大的值，应该被系统限制
    };

    // 验证请求中的并发限制设置
    assert_eq!(request.max_concurrent_imports, Some(100));
    assert_eq!(request.file_paths.len(), 2);

    // 模拟系统会将并发数限制为合理值
    let effective_concurrent = std::cmp::min(
        request.max_concurrent_imports.unwrap_or(4),
        request.file_paths.len()
    );
    assert_eq!(effective_concurrent, 2); // 应该被限制为文件数量
}

#[test]
fn test_error_handling_request_structure() {
    // 测试错误处理请求结构
    let invalid_files = vec![
        "/nonexistent/file1.mp4".to_string(),
        "/nonexistent/file2.mp4".to_string(),
    ];

    let request = CreateMaterialRequest {
        project_id: "test-project-4".to_string(),
        file_paths: invalid_files.clone(),
        auto_process: false,
        max_segment_duration: Some(300.0),
        model_id: None,
        skip_start_ms: None,
        max_concurrent_imports: Some(2),
    };

    // 验证请求结构正确
    assert_eq!(request.project_id, "test-project-4");
    assert_eq!(request.file_paths, invalid_files);
    assert_eq!(request.max_concurrent_imports, Some(2));
}

#[test]
fn test_resource_adjustment_logic() {
    // 测试资源调整逻辑 - 简化版本
    let base_concurrent = 8;
    let cpu_cores = 4; // 模拟4核CPU

    // 模拟资源调整逻辑
    let cpu_based_limit = std::cmp::max(1, (cpu_cores as f64 * 1.5) as usize);
    let adjusted = std::cmp::min(base_concurrent, cpu_based_limit);

    // 验证调整后的并发数不超过基础值
    assert!(adjusted <= base_concurrent);
    // 验证调整后的并发数至少为1
    assert!(adjusted >= 1);
}

#[test]
fn test_memory_detection_concept() {
    // 测试内存检测概念 - 简化版本
    let memory = 4.0; // 模拟4GB内存

    // 验证返回的内存值是合理的（大于0，小于1TB）
    assert!(memory > 0.0);
    assert!(memory < 1024.0);
}

#[test]
fn test_default_config_has_concurrent_setting() {
    // 测试默认配置包含并发设置
    let config = MaterialProcessingConfig::default();

    // 验证默认配置包含并发导入设置
    assert!(config.max_concurrent_imports.is_some());
    assert_eq!(config.max_concurrent_imports, Some(4));
}
